3D Modeling
Hard-surface assets, low-poly environments, and lighting studies.
Cross-disciplinary projects at the intersection of design, interaction, and sound.
User-centered interfaces, scientific workflows, rapid prototyping, and fluid design systems.
Hard-surface assets, low-poly environments, and lighting studies.
Gameplay prototypes, puzzle mechanics, and level architecture.
From custom audio synthesis to spatial mixing, soundscapes and mastering.
This website serves as an evolving digital canvas and personal archive, a space to document independent projects.
Stack & Performance: Vanilla HTML5 / CSS3 / JavaScript - Optimized WebP & Inline SVG - Priority Fetching
This website is not yet optimized for mobile devices. Please visit on a desktop or laptop computer for the intended experience.
Mobile Version In Progress